Traianus. 98-117 AD. :: AV Aureus (7.27 gm). Struck mid-Summer 116 AD. ::: IMP CAES NER TRAIAN OPTIM AVG GER DAC PARTHICO, laureate bust right, aegis on left shoulder globe at base of bust ::: P M TR P COS VI P P S P Q R, PARTHIA CAPTA in exergue, Parthia seated left, head facing, in attitude of mourning, and Parthian seated right in attitude of mourning below trophy. :: RIC II 325; cf. Strack 247 (no globe at base of bust); BMCRE 606; Calicó 1036; Cohen 186. :: Good VF, underlying luster. (Photo credit: Wikipedia) |
I already liked Fresco and this play did nothing to change my opinion, although it isn't quite the same two-player and requires the use of a "Derk" third player (actually called Leonardo in this case). The two players take it in turns to decide the moves of Leonardo who doesn't get "paints" (coloured blocks) or income but does receive points for restoring bits of the fresco (normally done by paying the appropriate coloured "paints") and also, importantly, has a blocking role in the market. We had a very enjoyable and close game with me emerging on top after points for remaining cash were tallied but only by about two points.
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Fresco (Photo credit: Lutrus) |
Stefan Feld remains my current hero amongst game designers.
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