Monday, 18 July 2011

No cause for a llama

Saturday's game, after the usual excellent meal with my friends, was The Princes of Macchu Pichu which I maintain is one of Max Gerdts' rondel games despite the action-choosing "rondel" being in the form of a map rather than round in this case.

It was some time since we had played it and it took a while to start moving as we refreshed our memories over the rules. The first day seemed endless but as the game wore on most of the moves were becoming fluent and even brief, apart from a certain amount of "AP" in the usual quarter and some confusion over which areas were adjacent to which others. I hope my opponents enjoyed it as I did overall though, because it is such a nice looking game with its map and wooden product pieces (llamas, pots, coca leaves and shirts) and I would like a return match before we forget how to play it again.

This game ended with a win for paultro as I failed to take the last virgin in time to prevent Spanish conquest, which then brought gold into the reckoning, trebling his score and causing him to overtake me and disappear into the distance.

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